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On-screen LMS Training: 2 hours per day
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Off-screen Self-paced Assignments: 3 hours per day
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Doubt-solving Live Calls: 3 sessions (total 3 hours)
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Assessments: 2 Assessments
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Mid-program Assessment: Conducted midway to track your learning progress.
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Final Assessment: Conducted at the end to evaluate your overall understanding and certify your readiness as a Blix Trainer.
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Typically, when educators receive robotics or STEM kits to conduct a STEAM program, they are faced with the challenge of quickly understanding every concept while simultaneously planning and executing classroom sessions. To simplify this process, we have developed the Blix LMS — a comprehensive, self-paced learning platform that allows educators to progress at their own pace.
The Blix LMS serves as a centralised hub where educators can access all the resources and content required to effectively manage a Blix AI and STEM Lab. The course materials, assignments, and assessments are aligned with the Blix Train the Trainer (TTT) Program, a structured 20-day learning journey designed to familiarise educators with every experiment and concept from the Blix Educator Set.
Throughout the program, educators learn through engaging video tutorials, PDF guides, and practical assignments, followed by assessments that help track progress and understanding. Upon successful completion, participants earn the ‘Blix Certified Trainer’ credential a mark of proficiency in delivering hands-on STEM education using Blix resources.
Learning Format:
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On-screen LMS Training: 2 hours per day
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Off-screen Self-paced Assignments: 5 hours per day
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Duration: 20 days
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Doubt-solving Live Calls: 3 sessions (total 3 hours across the course)
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Assessments:
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Mid-program Assessment: Conducted midway to track learning progress
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Final Assessment: Conducted at the end to evaluate overall understanding and readiness as a Blix Trainer
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Total Program Duration:
73 hours (20 hours on-screen + 50 hours off-screen + 3 hours live sessions)
- Teacher: Admin User


Through Discovering motions, 3rd to 5th grade students will learn about motions and their types, mechanisms that you can use to modify motions, and how some of these mechanisms can create magic by increasing force or speed. They will experiment with gears, power screws, crank and slider, cam and follower and other mechanisms to learn about Mechanical advantage, force, speed, energy, power and work done. Finally, they will explore simple machines to complete their understanding of basic Mechanics.




we have an exciting lineup of topics that will broaden your understanding of both cutting-edge technology and fundamental STEM concepts.